diff --git a/assets/js/app.js b/assets/js/app.js
index 4a1de42..c58425b 100644
--- a/assets/js/app.js
+++ b/assets/js/app.js
@@ -99,7 +99,7 @@ export class App {
// error = defined with "Waiting" description
// info = safely defined with configured data
const latestPing = pings[pings.length - 1]
- const serverRegistration = this.serverRegistry.createServerRegistration(latestPing.info.name)
+ const serverRegistration = this.serverRegistry.createServerRegistration(latestPing.serverId)
serverRegistration.initServerStatus(latestPing)
diff --git a/assets/js/graph.js b/assets/js/graph.js
index 6d4a2b3..c9e7f1c 100644
--- a/assets/js/graph.js
+++ b/assets/js/graph.js
@@ -148,11 +148,7 @@ export class GraphDisplayManager {
this.loadLocalStorage()
}
- // Remap the incoming data from being string (serverName) keyed into serverId keys
- for (const serverName of Object.keys(graphData)) {
- const serverRegistration = this._app.serverRegistry.getServerRegistration(serverName)
- this._graphData[serverRegistration.serverId] = graphData[serverName]
- }
+ this._graphData = graphData
// Explicitly define a height so flot.js can rescale the Y axis
document.getElementById('big-graph').style.height = '400px'
diff --git a/assets/js/main.js b/assets/js/main.js
index d34f4cc..b6ee89f 100644
--- a/assets/js/main.js
+++ b/assets/js/main.js
@@ -5,7 +5,7 @@ import io from 'socket.io-client'
const app = new App()
document.addEventListener('DOMContentLoaded', function () {
- const socket = io.connect({
+ const socket = io.connect('http://localhost:8080', {
reconnect: true,
reconnectDelay: 1000,
reconnectionAttempts: 10
@@ -34,19 +34,22 @@ document.addEventListener('DOMContentLoaded', function () {
let lastRowCounter = 0
let controlsHTML = ''
- Object.keys(data).sort().forEach(function (serverName) {
- const serverRegistration = app.serverRegistry.getServerRegistration(serverName)
+ app.serverRegistry.getServerRegistrations()
+ .map(serverRegistration => serverRegistration.data.name)
+ .sort()
+ .forEach(serverName => {
+ const serverRegistration = app.serverRegistry.getServerRegistration(serverName)
- controlsHTML += '
' +
- '' +
- ' ' + serverName +
- ' | '
+ controlsHTML += '' +
+ '' +
+ ' ' + serverName +
+ ' | '
- // Occasionally break table rows using a magic number
- if (++lastRowCounter % 6 === 0) {
- controlsHTML += ''
- }
- })
+ // Occasionally break table rows using a magic number
+ if (++lastRowCounter % 6 === 0) {
+ controlsHTML += '
'
+ }
+ })
// Apply generated HTML and show controls
document.getElementById('big-graph-checkboxes').innerHTML = '' +
@@ -66,7 +69,7 @@ document.addEventListener('DOMContentLoaded', function () {
return
}
- const serverRegistration = app.serverRegistry.getServerRegistration(data.name)
+ const serverRegistration = app.serverRegistry.getServerRegistration(data.serverId)
if (serverRegistration) {
app.graphDisplayManager.addGraphPoint(serverRegistration.serverId, data.timestamp, data.playerCount)
@@ -86,7 +89,7 @@ document.addEventListener('DOMContentLoaded', function () {
// The backend may send "update" events prior to receiving all "add" events
// A server has only been added once it's ServerRegistration is defined
// Checking undefined protects from this race condition
- const serverRegistration = app.serverRegistry.getServerRegistration(data.info.name)
+ const serverRegistration = app.serverRegistry.getServerRegistration(data.serverId)
if (serverRegistration) {
serverRegistration.updateServerStatus(data, false, app.publicConfig.minecraftVersions)
@@ -121,26 +124,6 @@ document.addEventListener('DOMContentLoaded', function () {
app.handleSyncComplete()
})
- socket.on('updatePeak', function (data) {
- const serverRegistration = app.serverRegistry.getServerRegistration(data.name)
-
- if (serverRegistration) {
- serverRegistration.updateServerPeak(data.timestamp, data.playerCount)
- }
- })
-
- socket.on('peaks', function (data) {
- Object.keys(data).forEach(function (serverName) {
- const serverRegistration = app.serverRegistry.getServerRegistration(serverName)
-
- if (serverRegistration) {
- const graphPeak = data[serverName]
-
- serverRegistration.updateServerPeak(graphPeak.timestamp, graphPeak.playerCount)
- }
- })
- })
-
window.addEventListener('resize', function () {
app.percentageBar.redraw()
diff --git a/assets/js/servers.js b/assets/js/servers.js
index 6b37212..7db7371 100644
--- a/assets/js/servers.js
+++ b/assets/js/servers.js
@@ -48,8 +48,7 @@ export class ServerRegistry {
}
}
- createServerRegistration (serverName) {
- const serverId = this._serverIdsByName[serverName]
+ createServerRegistration (serverId) {
const serverData = this._serverDataById[serverId]
const serverRegistration = new ServerRegistration(this._app, serverId, serverData)
this._registeredServers[serverId] = serverRegistration
@@ -139,7 +138,7 @@ export class ServerRegistration {
if (pushToGraph) {
// Only update graph for successful pings
// This intentionally pauses the server graph when pings begin to fail
- this._graphData.push([payload.info.timestamp, this.playerCount])
+ this._graphData.push([payload.timestamp, this.playerCount])
// Trim graphData to within the max length by shifting out the leading elements
if (this._graphData.length > SERVER_GRAPH_DATA_MAX_LENGTH) {
@@ -174,7 +173,7 @@ export class ServerRegistration {
document.getElementById('ranking_' + this.serverId).innerText = '#' + (rankIndex + 1)
}
- updateServerPeak (time, playerCount) {
+ updateServerPeak (data) {
const peakLabelElement = document.getElementById('peak_' + this.serverId)
// Always set label once any peak data has been received
@@ -182,13 +181,10 @@ export class ServerRegistration {
const peakValueElement = document.getElementById('peak-value_' + this.serverId)
- peakValueElement.innerText = formatNumber(playerCount)
- peakLabelElement.title = 'At ' + formatTimestamp(time)
+ peakValueElement.innerText = formatNumber(data.playerCount)
+ peakLabelElement.title = 'At ' + formatTimestamp(data.timestamp)
- this.lastPeakData = {
- timestamp: time,
- playerCount: playerCount
- }
+ this.lastPeakData = data
}
updateServerStatus (ping, isInitialUpdate, minecraftVersions) {
@@ -229,6 +225,10 @@ export class ServerRegistration {
}
}
+ if (ping.graphPeakData) {
+ this.updateServerPeak(ping.graphPeakData)
+ }
+
const playerCountLabelElement = document.getElementById('player-count_' + this.serverId)
const errorElement = document.getElementById('error_' + this.serverId)
diff --git a/lib/app.js b/lib/app.js
index e5e3d9e..b62f44a 100644
--- a/lib/app.js
+++ b/lib/app.js
@@ -39,24 +39,11 @@ class App {
client.on('requestHistoryGraph', () => {
// Send historical graphData built from all serverRegistrations
const graphData = {}
- const graphPeaks = {}
this.serverRegistrations.forEach((serverRegistration) => {
- graphData[serverRegistration.data.name] = serverRegistration.graphData
-
- // Send current peak, if any
- const graphPeak = serverRegistration.getGraphPeak()
- if (graphPeak) {
- graphPeaks[serverRegistration.data.name] = graphPeak
- }
+ graphData[serverRegistration.serverId] = serverRegistration.graphData
})
- // Send current peaks, if any
- // Emit peaks first since graphData may take a while to receive
- if (Object.keys(graphPeaks).length > 0) {
- client.emit('peaks', graphPeaks)
- }
-
client.emit('historyGraph', graphData)
})
}
diff --git a/lib/ping.js b/lib/ping.js
index 6128a0c..5731c56 100644
--- a/lib/ping.js
+++ b/lib/ping.js
@@ -107,8 +107,6 @@ class PingController {
handlePing (serverRegistration, resp, err, version) {
const timestamp = new Date().getTime()
- this._app.server.broadcast('update', serverRegistration.getUpdate(timestamp, resp, err, version))
-
serverRegistration.addPing(timestamp, resp)
if (config.logToDatabase) {
@@ -119,24 +117,14 @@ class PingController {
if (serverRegistration.addGraphPoint(resp !== undefined, playerCount, timestamp)) {
this._app.server.broadcast('updateHistoryGraph', {
- name: serverRegistration.data.name,
+ serverId: serverRegistration.serverId,
playerCount: playerCount,
timestamp: timestamp
})
}
-
- // Update calculated graph peak regardless if the graph is being updated
- // This can cause a (harmless) desync between live and stored data, but it allows it to be more accurate for long surviving processes
- if (serverRegistration.findNewGraphPeak()) {
- const graphPeak = serverRegistration.getGraphPeak()
-
- this._app.server.broadcast('updatePeak', {
- name: serverRegistration.data.name,
- playerCount: graphPeak.playerCount,
- timestamp: graphPeak.timestamp
- })
- }
}
+
+ this._app.server.broadcast('update', serverRegistration.getUpdate(timestamp, resp, err, version))
}
}
diff --git a/lib/servers.js b/lib/servers.js
index 919be31..f405207 100644
--- a/lib/servers.js
+++ b/lib/servers.js
@@ -2,22 +2,22 @@ const config = require('../config')
const minecraftVersions = require('../minecraft_versions')
class ServerRegistration {
+ serverId
lastFavicon
versions = []
recordData
graphData = []
- constructor (data) {
+ constructor (serverId, data) {
+ this.serverId = serverId
this.data = data
this._pingHistory = []
}
getUpdate (timestamp, resp, err, version) {
const update = {
- info: {
- name: this.data.name,
- timestamp: timestamp
- }
+ serverId: this.serverId,
+ timestamp: timestamp
}
if (resp) {
@@ -48,6 +48,14 @@ class ServerRegistration {
update.result = {
players: resp.players
}
+
+ if (config.logToDatabase) {
+ // Update calculated graph peak regardless if the graph is being updated
+ // This can cause a (harmless) desync between live and stored data, but it allows it to be more accurate for long surviving processes
+ if (this.findNewGraphPeak()) {
+ update.graphPeakData = this.getGraphPeak()
+ }
+ }
} else if (err) {
// Append a filtered copy of err
// This ensures any unintended data is not leaked
@@ -94,15 +102,21 @@ class ServerRegistration {
const lastPing = this._pingHistory[this._pingHistory.length - 1]
const payload = {
- info: {
- name: this.data.name
- },
+ serverId: this.serverId,
timestamp: lastPing.timestamp,
versions: this.versions,
recordData: this.recordData,
favicon: this.lastFavicon
}
+ // Only append graphPeakData if defined
+ // The value is lazy computed and conditional that config->logToDatabase == true
+ const graphPeakData = this.getGraphPeak()
+
+ if (graphPeakData) {
+ payload.graphPeakData = graphPeakData
+ }
+
// Conditionally append to avoid defining fields with undefined values
if (lastPing.result) {
payload.result = lastPing.result
@@ -118,14 +132,12 @@ class ServerRegistration {
}
return [{
+ serverId: this.serverId,
+ timestamp: new Date().getTime(),
error: {
message: 'Waiting...',
placeholder: true
},
- timestamp: new Date().getTime(),
- info: {
- name: this.data.name
- },
recordData: this.recordData
}]
}
diff --git a/main.js b/main.js
index 32c53d1..44d05d4 100644
--- a/main.js
+++ b/main.js
@@ -8,7 +8,7 @@ const servers = require('./servers')
const app = new App()
-servers.forEach(server => {
+servers.forEach((server, serverId) => {
// Assign a generated color for each servers.json entry if not manually defined
// These will be passed to the frontend for use in rendering
if (!server.color) {
@@ -22,7 +22,7 @@ servers.forEach(server => {
}
// Init a ServerRegistration instance of each entry in servers.json
- app.serverRegistrations.push(new ServerRegistration(server))
+ app.serverRegistrations.push(new ServerRegistration(serverId, server))
})
if (!config.logToDatabase) {