diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000..5b4213d --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,5 @@ +**2.0.0** +- Servers are now referenced by their name on the graph controls instead of their IP. +- Servers now display their name on hover instead of their IP. +- Graph controls are now saved and loaded automatically. +- Moved server configuration into servers.json from config.json. diff --git a/README.md b/README.md index 08d09b7..a2757be 100644 --- a/README.md +++ b/README.md @@ -16,6 +16,9 @@ You can see an up-to-date copy of the master branch running on http://minetrack. Database logging is disabled by default. You can enable it in ```config.json``` by setting ```logToDatabase``` to true. This requires sqlite3 drivers to be installed. +#### What's being changed? +For the changelog, check out the [CHANGELOG](CHANGELOG.md) file. + #### How do I get added? At the moment, the main "minetrack.me" site is only accepting networks that average roughly 1,000 players at peak for **PC** servers, and 100 players at peak for **PE** servers. This is due to limited capacity and it's functionality. If you fit this description, you're welcome to open a Pull Request adding the network to ```config.json```. diff --git a/package.json b/package.json index b277459..f33df8b 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "minetrack", - "version": "1.0.0", + "version": "2.0.0", "description": "A Minecraft server tracker that lets you focus on the basics.", "main": "app.js", "dependencies": {