add ability to skip unfurlSrv calls to avoid ping cost
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ac06ae884e
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@ -9,6 +9,9 @@
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"pingAll": 3000,
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"pingAll": 3000,
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"connectTimeout": 2500
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"connectTimeout": 2500
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},
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},
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"performance": {
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"skipUnfurlSrv": false
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},
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"logToDatabase": false,
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"logToDatabase": false,
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"graphDuration": 86400000
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"graphDuration": 86400000
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}
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}
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@ -54,6 +54,11 @@ function ping (host, port, type, timeout, callback, version) {
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}
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}
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function unfurlSrv (hostname, port, callback) {
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function unfurlSrv (hostname, port, callback) {
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if (config.performance && config.performance.skipUnfurlSrv) {
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callback(hostname, port)
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return
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}
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dns.resolveSrv('_minecraft._tcp.' + hostname, (_, records) => {
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dns.resolveSrv('_minecraft._tcp.' + hostname, (_, records) => {
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if (!records || records.length < 1) {
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if (!records || records.length < 1) {
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callback(hostname, port)
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callback(hostname, port)
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4
main.js
4
main.js
@ -25,6 +25,10 @@ servers.forEach((server, serverId) => {
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app.serverRegistrations.push(new ServerRegistration(serverId, server))
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app.serverRegistrations.push(new ServerRegistration(serverId, server))
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})
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})
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if (config.performance && config.performance.skipUnfurlSrv) {
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logger.log('warn', '"performance.skipUnfurlSrv" is enabled. Any configured hosts using SRV records may not properly resolve.')
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}
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if (!config.logToDatabase) {
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if (!config.logToDatabase) {
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logger.log('warn', 'Database logging is not enabled. You can enable it by setting "logToDatabase" to true in config.json. This requires sqlite3 to be installed.')
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logger.log('warn', 'Database logging is not enabled. You can enable it by setting "logToDatabase" to true in config.json. This requires sqlite3 to be installed.')
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