Setup structure, dynamic routing from config.json
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8
app.js
8
app.js
@ -18,9 +18,9 @@ setInterval(function() {
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console.log('Failed to ping ' + network.ip + ': ' + err);
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} else {
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console.log(network.ip + ' reply: ' + result.players.online + '/' + result.players.max);
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}
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server.io.sockets.emit('update', result);
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}
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// Log our response.
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if (!networkHistory[network.ip]) {
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@ -52,11 +52,7 @@ setInterval(function() {
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console.log('Connected clients: %d', connectedClients);
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}, 1000);
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// Manually construct our paths.
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server.urlMapping['/'] = 'assets/html/index.html';
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server.urlMapping['/compass-icon'] = 'assets/images/compass.png';
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server.start(config.site.ip, config.site.port, function() {
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server.start(function() {
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// Track how many people are currently connected.
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server.io.on('connect', function(client) {
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console.log('Incoming connection: %s', client.request.connection.remoteAddress);
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4
assets/css/main.css
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4
assets/css/main.css
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@ -0,0 +1,4 @@
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* {
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margin: 0;
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padding: 0;
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}
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@ -4,32 +4,18 @@
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<head>
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<link rel="stylesheet" type="text/css" href="css/main.css">
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<title>Minetrack</title>
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</head>
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<body>
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<img src="/compass-icon">
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<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/1.3.7/socket.io.min.js"></script>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/2.1.4/jquery.min.js"></script>
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<script type="text/javascript">
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$(document).ready(function() {
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var socket = io.connect();
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socket.on('update', function(network) {
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console.log(network);
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});
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socket.on('add', function(networks) {
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console.log(networks);
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});
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});
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</script>
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<script src="js/site.js"></script>
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</body>
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7
assets/js/site.js
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7
assets/js/site.js
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@ -0,0 +1,7 @@
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$(document).ready(function() {
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var socket = io.connect();
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socket.on('connect', function() {
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});
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});
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@ -29,5 +29,11 @@
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"site": {
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"port": 80,
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"ip": "0.0.0.0"
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},
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"routes": {
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"/": "assets/html/index.html",
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"/images/compass.png": "assets/images/compass.png",
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"/js/site.js": "assets/js/site.js",
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"/css/main.css": "assets/css/main.css"
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}
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}
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@ -4,9 +4,20 @@ var url = require('url');
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var mime = require('mime');
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var io = require('socket.io');
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var urlMapping = [];
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var config = require('../config.json');
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exports.start = function(ip, port, callback) {
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exports.start = function(callback) {
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var urlMapping = [];
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var routeKeys = Object.keys(config.routes);
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// Map the (static) routes from our config.
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for (var i = 0; i < routeKeys.length; i++) {
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urlMapping[routeKeys[i]] = config.routes[routeKeys[i]];
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}
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console.log(Object.keys(config.routes));
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// Create our tiny little HTTP server.
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var server = http.createServer(function(req, res) {
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var requestUrl = url.parse(req.url).pathname;
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@ -24,13 +35,13 @@ exports.start = function(ip, port, callback) {
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}
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});
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server.listen(port, ip);
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server.listen(config.site.port, config.site.ip);
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// I don't like this. But it works, I think.
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exports.io = (io = io.listen(server));
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// Since everything is loaded, do some final prep work.
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console.log('Started on %s:%d', config.site.ip, config.site.port);
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callback();
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};
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exports.urlMapping = urlMapping;
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