Minetrack/assets/js/scale.js

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JavaScript
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export class RelativeScale {
static scale (data, tickCount, maxFactor) {
const { min, max } = RelativeScale.calculateBounds(data)
let factor = 1
while (true) {
const scale = Math.pow(10, factor)
const scaledMin = min - (min % scale)
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let scaledMax = max + (max % scale === 0 ? 0 : (scale - (max % scale)))
// Prevent min/max from being equal (and generating 0 ticks)
// This happens when all data points are products of scale value
if (scaledMin === scaledMax) {
scaledMax += scale
}
const ticks = (scaledMax - scaledMin) / scale
if (ticks <= tickCount || (typeof maxFactor === 'number' && factor === maxFactor)) {
return {
scaledMin,
scaledMax,
scale
}
} else {
// Too many steps between min/max, increase factor and try again
factor++
}
}
}
static scaleMatrix (data, tickCount, maxFactor) {
const max = Math.max(...data.flat().filter(val => val !== null))
return RelativeScale.scale([0, RelativeScale.isFiniteOrZero(max)], tickCount, maxFactor)
}
static generateTicks (min, max, step) {
const ticks = []
for (let i = min; i <= max; i += step) {
ticks.push(i)
}
return ticks
}
static calculateBounds (data) {
if (data.length === 0) {
return {
min: 0,
max: 0
}
} else {
const min = Math.min(...data.filter(val => val !== null))
const max = Math.max(...data.filter(val => val !== null))
return {
min: RelativeScale.isFiniteOrZero(min),
max: RelativeScale.isFiniteOrZero(max)
}
}
}
static isFiniteOrZero (val) {
return Number.isFinite(val) ? val : 0
}
}