Minetrack/lib/mojang.js

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const request = require('request')
const logger = require('./logger')
const MessageOf = require('./message')
const config = require('../config')
const SERVICE_URL_LOOKUP = {
'sessionserver.mojang.com': 'Sessions',
'authserver.mojang.com': 'Auth',
'textures.minecraft.net': 'Skins',
'api.mojang.com': 'API'
}
const TITLE_BY_MOJANG_COLOR = {
red: 'Offline',
yellow: 'Unstable',
green: 'Online'
}
class MojangUpdater {
constructor (app) {
this._app = app
}
schedule () {
setInterval(this.updateServices, config.rates.updateMojangStatus)
this.updateServices()
}
updateServices = () => {
request({
uri: 'https://status.mojang.com/check',
method: 'GET',
timeout: config.rates.mojangStatusTimeout
}, (err, _, body) => {
if (err) {
logger.log('error', 'Failed to update Mojang services: %s', err.message)
// Set all services to offline
// This may be incorrect, but if mojang.com is offline, it would never otherwise be reflected
Object.keys(SERVICE_URL_LOOKUP).forEach(url => {
this.handleServiceUpdate(url, 'red')
})
this.pushUpdate()
} else {
try {
JSON.parse(body).forEach(service => {
// Each service is formatted as an object with the 0 key being the URL
const url = Object.keys(service)[0]
this.handleServiceUpdate(url, service[url])
})
} catch (err) {
logger.log('error', 'Failed to parse Mojang response: %s', err.message)
}
this.pushUpdate()
}
})
}
pushUpdate () {
// Only fire callback when previous state is modified
if (this._hasUpdated) {
this._hasUpdated = false
this._app.server.broadcast(MessageOf('updateMojangServices', this._services))
}
}
getLastUpdate () {
return this._services
}
handleServiceUpdate (url, color) {
const service = SERVICE_URL_LOOKUP[url]
if (service) {
const requiredTitle = TITLE_BY_MOJANG_COLOR[color]
if (!this._services) {
this._services = {}
}
if (this._services[service] !== requiredTitle) {
this._services[service] = requiredTitle
this._hasUpdated = true
}
}
}
}
module.exports = MojangUpdater