Minetrack/assets/js/scale.js

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JavaScript
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export class RelativeScale {
static scale (data, tickCount) {
const [min, max] = RelativeScale.calculateBounds(data)
let factor = 1
while (true) {
const scale = Math.pow(10, factor)
const scaledMin = min - (min % scale)
const scaledMax = max + (max % scale === 0 ? 0 : (scale - (max % scale)))
const ticks = (scaledMax - scaledMin) / scale
if (ticks + 1 <= tickCount) {
return [scaledMin, scaledMax, scale]
} else {
// Too many steps between min/max, increase factor and try again
factor++
}
}
}
static scaleMatrix (data, tickCount) {
let max = Number.MIN_VALUE
for (const row of data) {
let testMax = Number.MIN_VALUE
for (const point of row) {
if (point > testMax) {
testMax = point
}
}
if (testMax > max) {
max = testMax
}
}
return RelativeScale.scale([0, max], tickCount)
}
static generateTicks (min, max, step) {
const ticks = []
for (let i = min; i <= max; i += step) {
ticks.push(i)
}
return ticks
}
static calculateBounds (data) {
if (data.length === 0) {
return [0, 0]
} else {
let min = Number.MAX_VALUE
let max = Number.MIN_VALUE
for (const point of data) {
if (point > max) {
max = point
}
if (point < min) {
min = point
}
}
return [min, max]
}
}
}