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McGamerZone/scripts/createServer.sh

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2021-02-19 20:11:08 +00:00
serverGroup=$1
serverId=$2
serverJarFile=$3
templateName=$4
pluginName=$5
worldPath=$6
port=$7
startupScript=$8
mainDirectory=/home/minecraft
groupPath=$mainDirectory/servers/$serverGroup
serverPath=$groupPath/$serverId
# Create the group directory if the directory doesn't exist
mkdir -p "$groupPath"
# If the server directory already exists, delete it
if [ -d "$serverPath" ]; then
rm -r -f "$serverPath"
fi
# Create the server directory
mkdir "$serverPath"
cd "$serverPath" || exit
# Copying the server jar file to the server
cp $mainDirectory/upload/jars/"$serverJarFile" "$serverPath"/server.jar
# Copying the server template to the server, unzipping it, and then removing the zip
cp $mainDirectory/upload/templates/"$templateName" template.zip
unzip template.zip
rm -r template.zip
# Copying the plugin into the server's plugin directory
cp $mainDirectory/upload/jars/"$pluginName" plugins/"$pluginName"
# Copying the world
mkdir world
cp $mainDirectory/upload/maps/"$worldPath" world/world.zip
cd world/ || exit
unzip world.zip
rm -r world.zip
cd ..
# Accepting the eula
touch eula.txt
echo "eula=true" >> eula.txt
# Writing the port to the server.properties file
touch server.properties
echo "server-ip=0.0.0.0" >> server.properties
echo "server-port=$port" >> server.properties
# Starting the server
screen -dmS minecraftServer-"$serverId"
screen -S minecraftServer-"$serverId" -X exec "$startupScript"