Redone modding setup, preparation to fix chest bug
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@ -1,22 +1,16 @@
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package com.myuki69.enderquarry;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockLiquid;
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import net.minecraft.block.IGrowable;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.enchantment.*;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.init.Enchantments;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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@ -25,7 +19,6 @@ import net.minecraft.util.ITickable;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.util.text.TextComponentString;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.common.ForgeChunkManager;
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import net.minecraftforge.common.IPlantable;
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@ -34,22 +27,22 @@ import net.minecraftforge.common.util.FakePlayer;
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import net.minecraftforge.common.util.FakePlayerFactory;
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import net.minecraftforge.energy.CapabilityEnergy;
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import net.minecraftforge.energy.EnergyStorage;
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import net.minecraftforge.energy.IEnergyStorage;
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import net.minecraftforge.event.ForgeEventFactory;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidTank;
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import net.minecraftforge.fluids.IFluidBlock;
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import net.minecraftforge.fluids.IFluidTank;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import net.minecraftforge.fluids.capability.wrappers.BlockLiquidWrapper;
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import net.minecraftforge.fluids.capability.wrappers.FluidBlockWrapper;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.ItemStackHandler;
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import net.minecraftforge.items.ItemHandlerHelper;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Random;
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public class TileEnderQuarry
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extends TileEntity
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implements ITickable, IItemHandler
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@ -461,9 +454,11 @@ public class TileEnderQuarry
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if (replaceWithDirt && (toBeMined.isLeaves(toBeMinedState, this.world, miningPos) || toBeMined.isFoliage(this.world, miningPos) || toBeMined.isWood(this.world, miningPos) || (toBeMined instanceof IPlantable) || (toBeMined instanceof IGrowable)))
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{
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return true;
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return true;
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}
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//check for tile entities with inventory (chests etc) and extract their items
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int meta = toBeMined.getMetaFromState(toBeMinedState);
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float hardness = toBeMinedState.getBlockHardness(this.world, miningPos);
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